Africa’s video games industry generated approximately $2.29 billion in revenue in 2025, with mobile gaming accounting for around 60% of total market value, according to the State of the African Video Game Industry 2026 report by Spiel Fabrique and Xsolla.
The report highlights strong regional momentum, with Africa’s gaming sector growing at an estimated compound annual growth rate of 12.32%, significantly outpacing the global average of roughly 7.5%. Mobile platforms continue to dominate distribution, with Google Play serving as the primary marketplace across the continent, while Apple’s App Store maintains a smaller but higher-value audience in markets such as South Africa, Egypt, and Morocco.
Despite growth, monetisation remains a key challenge. Limited access to credit cards and app-store payment methods affects nearly 90% of the population, creating friction for developers and restricting revenue potential. Device affordability and inconsistent payment infrastructure also continue to limit wider adoption, particularly for premium gaming experiences.
Cloud gaming is emerging as the fastest-growing segment, expanding at an estimated 14% CAGR as improving connectivity offers an alternative to console-based gaming, though its growth remains dependent on network infrastructure improvements. Many African studios continue to adopt a global-first strategy, targeting international audiences to reduce commercial risk, which has supported global success but also limited the development of locally focused content.
Unity remains the most widely used game engine across the continent, followed by Unreal Engine, while newer platforms such as Godot are gaining traction among developers. Emerging distribution platforms, including Africa-focused storefronts and OEM app stores, are also beginning to shape the ecosystem, alongside community-driven distribution channels.
